@startuml
sprite $tablets [48x48/16] {
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}


!define FA6_TABLETS(_alias) ENTITY(rectangle,black,tablets,_alias,FA6 TABLETS)
!define FA6_TABLETS(_alias, _label) ENTITY(rectangle,black,tablets,_label, _alias,FA6 TABLETS)
!define FA6_TABLETS(_alias, _label, _shape) ENTITY(_shape,black,tablets,_label, _alias,FA6 TABLETS)
!define FA6_TABLETS(_alias, _label, _shape, _color) ENTITY(_shape,_color,tablets,_label, _alias,FA6 TABLETS)
skinparam folderBackgroundColor<<FA6 TABLETS>> White
@enduml